Posts Tagged Dialogue scenes

4 reasons why your novel’s dialogue sounds awkward or stilted

dialogue unnaturalIn a recent episode of So You Want To Be A Writer, my co-host, bookseller Peter Snell, asked a great question. What makes dialogue sound awkward, unnatural or ‘wrong’?
In the manuscripts I see, there are four main reasons.

1 Trying to say everything in dialogue

Sometimes we get so focused on making characters talk that we forget to let them perform non-verbally, especially if they are shocked or surprised.

Speech is only one part of dialogue. Writers often don’t realise they can use silence, pauses, thoughtful expressions, gulps, gasps of laughter. Instead, they try to put the character’s reaction into words, but this can sound false because many people don’t verbalise if they are reacting strongly. Indeed, they might be robbed of their words.

If a character has been highly amused, don’t make them say how funny something was; let them laugh. If they’re horribly upset, don’t force them to translate that into speech unless this is one of their personality quirks. I’ve seen many an awkward dialogue moment when writers have made their character say ‘No, please no’, when a gesture or a facial expression would be the natural response. Pauses and reactions can be just as eloquent as speech, especially to demonstrate when a remark has had an impact.

2 Including too many banalities

Sometimes, writers stuff their scenes with inconsequential dialogue. Encounters with postmen, neighbours, waiters, flight attendants and others are narrated in their entirety:

Hello.
You all right?
Yes, thank you, how are you?
Did you come a long way?
Yes, but the motorway was clear so it only took me a couple of hours….

Oh snore. An exchange like this would be normal in real life, and probably in a TV or film script. Indeed it might go on for much longer. But on the page, even the briefest amount of chit-chat soon racks up a lot of lines and draws attention to itself.
If you’ve got a sequence like this, consider why you’re showing it. Is it to make the scene more lifelike? Does the content of it matter? Could you condense it and show just enough to establish that the characters greeted each other, then get on with stuff that will keep the reader’s attention?

Although it would be strange if characters never said anything inconsequential, we need to strike a balance. A few lines go a long way:

Your Chablis, sir.’

or

Do sit down.’

This same problem arises when major characters have downtime. For instance, they meet for a casual day out. Because they are major characters the writer feels they have to record every sentence. Was the train ride all right, is the fish good, where shall we have coffee, isn’t the weather awful. Let’s go into the cheese shop, and nod as the owner recommends the Brie. Crikey, will anything happen that’s worth talking about?

As always, writers need to examine what the reader should take away. Is it closer knowledge of the people and their relationship? Is it a change or a deepening bond? Pointless chat won’t show this, so delve deeper. Use subtext to explore the boundaries being pushed and adjusted. Maybe your scene is not as edgy as that and the characters are simply enjoying their day. In that case, lose the dull details and bring out the enjoyment. A little trivia is authentic, of course. But use inconsequential dialogue sparingly – and keep your focus on the real purpose of a scene.

Roz Morris Peter Snell dialoguesml3 The exposition info-dump

This is the easiest dialogue problem to spot. Obviously characters have to explain stuff to each other from time to time. And exposition isn’t always bad – indeed, a novel with none might be incomprehensible. But often it’s mishandled and the number one way is in scenes where characters explain something they don’t need to talk about.

As you know, when you and I arrived on this planet three weeks ago and found there was no one at the base…’

So how do you give the reader background information? Simple: find a reason why the characters discuss it. Or write it in the narration, just as you might handle back story or description. But don’t contrive a scene where the characters explain it to each other.

4 Trying to be too idiosyncratic with accents and other speech characteristics

We want our characters to sound distinct and to speak with their own voices. But sometimes writers attempt to replicate accents and dialects, using odd spellings and dropped syllables. Phonetic and mutilated language slows the reader and might throw them out of the story. It can be comic, of course, and more so if other characters also struggle to understand. But it’s just as likely the reader will skip those bits, especially if the rest of the prose is conventional and easy.

If you need to draw attention to a character’s distinctive speech and you want us to read it, tics are best kept to a minimum. You can remind us of it indirectly:

He heard the Scots burr in her voice.

Of course, a novel is its own special world. Your quirks might enrich the speech of the people you invent. It might make glorious sense if your gangsters posture in iambic pentameter, your infants sound inscrutably academic and schoolteachers mumble in monosyllables. But these effects are the result of a conscious style choice.

Certainly we should make our characters distinct, but this should come from their personalities and personal styles. This can come through vocabulary, word choice and sentence rhythms. University-educated characters might think in elegant sub-clauses. Streetwise bruisers might have one plain idea per sentence. With all those devices, you hardly need phonetics.

nyn2badgeThere’s an entire section on dialogue tips in Writing Characters Who’ll Keep Readers Captivated: Nail Your Novel.

Do you have problems making dialogue sound authentic and natural? Do you have any tips for overcoming them, or have you had to learn some unexpected tricks when working with an editor? Are there any writers whose dialogue you particularly admire – or can’t abide, and why? Let’s, er, talk about it…

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Novels aren’t movie scripts: how to write great dialogue in prose

bookshelvesDo you learn your storytelling from movies as much as from prose? Have you cut your writing teeth on the wisdom of the hallowed screenwriting gurus (McKee, Field and Goldman)? Are you a screenwriter who’s making the switch to novels?

If so, you’ll certainly know some great storytelling tricks, but the two disciplines are different. Some movie techniques simply don’t translate to the page.

Indeed, if you’re writing your novel as though it’s a movie in your head, your ideas might not work as powerfully as they should.

I’ve already discussed a few general points in a previous post – scenes with a lot of characters, short, choppy scenes and point of view. There are other crucial differences between screen and page, so over the next few posts I’m going to look at them in detail.

Today: dialogue

Film is a visual medium. If we’re watching a scene in a movie where two characters were talking, the words they say are not as noticeable as the characters’ expressions, their actions and the way they do things – whether it’s picking a lock, walking home late at night, sharpening a sword or getting progressively and endearingly sozzled. And so the actors’ moves, the camera angles and the emphasis of the lighting are telling the story just as much as any words the characters are uttering. Indeed, you could probably watch a well-made dialogue scene with the sound off and still understand the thrust of it. An argument, a reconciliation, etc.

On the page, however, the prose does everything. But what I often find with writers who are tuned to the screen is that they don’t realise how much more work a dialogue scene in prose has to do. They haven’t got actors, or a lighting crew, or a set designer, or a composer who will add the other pieces to take the story forward.

They’re good at getting their characters talking, and sounding natural, but their dialogue scenes lack half the information they need to move the story on. They’re imagining it on a screen, and they’re writing what the characters would say and do, but they miss out the impact of the scene’s actions, realisations, changes in mood and plot revelations. All this is part of the story – and it has to come through the characters’ lines and your narration.

If you’ve learned your writing from movies, add these tips to your arsenal for good prose dialogue scenes:

Banter and quips In a movie, atmospheric natter and irrelevant quips are a great way to create a sense of a mood or character. On the page, this quickly looks aimless. Also in a movie, you can have them breaking into a bank vault while bantering – the story is happening at the same time as the visuals. On the page, we can only see one thing at a time. When using inconsequential chat, social niceties and companionable remarks, keep it concise, or find a way to make it purposeful.

Internal reactions The screenplay-tuned writer often doesn’t use internal dialogue, because an actor would add the expressions. Also, most films show a story from a third-person point of view. But in prose you can show what a character thinks and feels. Either you can do this with a close third-person point of view, or a first-person point of view, or by showing reactions through a physical act like clenching a fist. If a character is keeping their reactions hidden from the other characters in the scene, make sure we see they are seething – or celebrating – under the surface.

Silence, pauses and non-verbals Remember we see dialogue as well as hear it – don’t forget to include the characters’ reactions and non-verbal responses in your scene. Use your narration to create pauses. Make them sigh, look out of the window. Let them change their expression.

Prose is your background music Take charge of the scene’s environment. Create atmosphere through your description of the setting. A dripping tap in a moment of silence might increase a sense of tension. Rain might echo a character’s sadness or make a happy moment seem deliriously unreal.

nyn2 2014 smlThere’s a lot more about writing good dialogue scenes in Writing Characters Who’ll Keep Readers Captivated: Nail Your Novel 2. And Nail Your Novel 3 will concentrate on plot – so if that sounds like your cup of tea, sign up for my newsletter to get word as soon as it’s available.
Let’s discuss! do you find it tricky to write good dialogue scenes? Do you have any tips that helped you?

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Dialogue special part 2: dialogue is more than talking

jamie lucie sheffield pk 008Last time I discussed ways to make dialogue scenes easier to write. But dialogue is more than just what characters say.

Dialogue is action

Dialogue is a kind of action scene. Although the conversation is the main focus, the characters are more than just mouths.

Make the characters respond to each other

There should be give and take. A good scene will give a sense that something in the story has changed; in a dialogue scene you can make the conversation cause this change. And if so, the characters should respond to each other – listen, be surprised, perhaps refuse to accept. They could change each other’s minds or become more entrenched in their wrongheaded mission. Maybe strengthen their supportive relationships; deepen rifts and conflicts.

Non-talking responses

Some writers try to make the characters express everything in speech. For a radio play, that’s probably a necessary evil, but for a novel it’s not ideal.

It can also undermine the power of a character’s response. For instance, if a character has been upset, writers often try to put this in words – an understandable urge as they’ve got used to writing lines.

So I’ll see a lot of dialogue that goes: ‘how could you say that, I’m your best friend, I feel very hurt’ as they flail to convey the enormity. But not everyone is articulate and voluble when upset. Characters might react with a moment of silent shock, a gasp, an unguarded facial expression. Or they might stand up and put on their coat.

If you’re struggling to think of the right words in such a scene, consider whether you’re forcing the character to articulate when they would not.

Less drastically, you can build in other actions and reactions. I often see scenes where characters are sitting dummy-still while they’re talking. But most people get quite busy when they’re involved in a conversation. They might betray nervousness by kicking the table leg, or fiddle with their cuffs while they think. Even if the characters are on the phone – and therefore most of the communication is verbal – they are doing a lot more than simply speaking. They’ll be grimacing, smiling, biting their nails, straining to hear through a bad connection.

jamie lucie sheffield pk 007Go back and edit – how much talking do you need?

Once you start adding the non-verbal responses, you usually find you can refine the lines that are said out loud. If a character points across the loch at a monster, they might not need to say ‘look at that monster over there’ (thank you, Dave and Jamie, for the demonstration in the picture). If you edit the gestures so that they work with the spoken words, you make the point better. And you keep all the reader’s sensory channels open.

Don’t forget the setting
In the pressure to get the dialogue flowing, the writer sometimes forgets the environment. Then suddenly the character will stir their coffee. (Hooray for lattes, BTW: with just one prop you can slurp foam, add sugar and twiddle spoons.) But the environment is there all the time. If we don’t have continual low-key reminders, there can be a jolt when it returns to the scene. I often see long exchanges of chit-chat, then a sudden reference to the mahogany desk the character was sitting at – but the environment of the scene had long since disappeared from the prose.

A really vivid scene will keep the setting in the reader’s awareness. And that’s not just visuals, but sounds too – readers need all their senses fed.

A word of caution, though; it’s very easy to overdo. Details like this can get intrusive and irritating, so it’s better to use the setting to create natural pauses as the characters are talking, or when they need a beat to think. And don’t write ‘she thought’, try: ‘a police siren wailed in the street outside’, which will create the pause in the reader’s mind. It’s even better if you can make the environmental action echo an emotional point of the scene – for instance, a customer at the till who is arguing about his change.

These are ways to make a dialogue scene more fully rounded. And of course, there’s a whole other level under the words: the subtext. We’ll look at that next time.

For now, though, give me your thoughts: do you have to do separate passes to add these elements to dialogue scenes?
nyn2 2014 smlThere are more tips on character creation, character voice and dialogue in Writing Characters Who’ll Keep Readers Captivated: Nail Your Novel 2

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Dialogue special part 1: how do we get characters talking?

Dave-Jamie-BBCThis weekend I guested on John Rakestraw’s Google writing hangout. He sent me a bunch of questions about dialogue, and I wrote so much in preparation that I got an epic post. Then when we got nattering on air with his co-conspirators, we delved off into other questions anyway. So I thought I’d run a dialogue special in the next few weeks. If you’d like to watch the hangout the link is at the end of this post.

(That pic is not Mr Rakestraw and friends, BTW. Tis Husband Dave at the BBC, pretending to read the news with his writing partner Jamie Thomson.)

Meanwhile, here’s today’s topic –

How do we get the characters talking?

Some manuscripts I see have no dialogue, or very little. There will be plenty of description, back story and even action, but the writer won’t have allowed the characters to step out of the narration and express themselves and interact with others. If there are conversations, they will mostly be reported instead of shown ‘live’ –

‘he told her that the best thing he’d ever done was to buy that log cabin in the woods – especially now they needed somewhere to hide until the stalker stopped watching the house’

Of course, sometimes there are good reasons to report a conversation. It’s by no means forbidden. But if all or most conversations are reported it can feel like the characters are being shepherded by the book and never acting independently – and so they don’t seem as real.

Dialogue makes characters real

Dialogue scenes let characters come to life. We see them acting, responding to other humans, experiencing events. For the reader, it’s like the difference between reading a report and being an eyewitness. They feel a personal, vivid connection with the moment.

And it’s a rich connection. Dialogue scenes allow you to demonstrate human complexity – what the people feel about each other, what their innate responses are according to their personality. (This can often create trouble for the writer, as I’ll discuss in a moment.)

What about first-person narration?

First-person narratives might need less dialogue because we already feel the character. Every piece of description, back story or other prose will be seen through the filter of that person’s psyche. So will their encounters with other people. But it will seem odd if there are no scenes where other characters are allowed to breathe, act, emote and be real.

Readers often look for dialogue before they decide to buy

Some readers flick through a book and are put off if there isn’t a good proportion of dialogue. Dialogue is easier to read than screeds of prose. But that’s not just because the paragraphs are more spaced – it’s because good dialogue is vivid.

So why do writers find it hard?

Some don’t of course. And if you’ve been reading this with a halo of confidence, could I ask if you find non-dialogue prose difficult?

This difference is usually where the problem lies.

Writing dialogue requires a specific frame of mind. When you’re in the flow of setup, action, back story or description, it’s tricky to switch to dialogue. In every other kind of narration, you control the camera, the voice of all the in-between stuff. For dialogue you have to let other minds in. That’s quite a gear-change. Especially if you have to inhabit several people, with different agendas and personalities.

2013-06-17 15.02.32Sometimes you realise, as you put yourself in their shoes, that they don’t see things the way you do. The lines you want to give them feel false. Or they run away with the story because of their responses. You have to let them find their own way, and maybe adapt what you wanted them to do. You realise a plot event is impossible because the characters won’t do it and you can’t work around it. This sense of frustration rarely happens with other types of scenes.

How to get your dialogue scenes running smoothly

Write dialogue scenes on different days from narration. Give your brain time to adjust.

Don’t put too many characters in the scene. In novels, it’s hard to manage more than three people who are all talking and responding. In fact, three’s a crowd because someone usually has to take a back seat. I’ve often seen writers try to emulate the opening scene of Reservoir Dogs where seven characters are sitting around a table. In the movie it works, but in prose it usually becomes an unmanageable mess.
Be prepared to rework a dialogue scene over and over. I’ve often had to spend several days on a dialogue scene, trying to get it truthful and authentic (not to mention interesting). Some characters can be particularly stubborn; Gene Winter in My Memories of a Future Life was exciting to use because he was unknowable and unpredictable – but this made him a devil to handle. He sounded wrong until I found something he’d agree to do. This struggle, of course, made me write better scenes.

This is the great challenge and reward of dialogue. Because you’re taking a step into the characters’ psyches, you find out what they’re really made of.

rake2Next post: dialogue is more than talking. Watch the full discussion with John Rakestraw here.

Thanks to Budd Margolis for the pics of Dave and  Jamie

nyn2 2014 smlThere are more tips on character creation, character voice and dialogue in Writing Characters Who’ll Keep Readers Captivated: Nail Your Novel 2

Do you have trouble writing dialogue scenes? How do you approach them?

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