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Posts Tagged science fiction fable
I get a lot of emails about the beat sheet revision exercise I describe in Nail Your Novel. I’ve just prepared an example for my Guardian masterclass using the opening of Ray Bradbury’s Fahrenheit 451 so I thought you guys might find it helpful.
Bradbury is one of my heroes for the way he explored science fiction ideas in a lyrical style – and indeed he described himself as a writer of fables rather than SF. Strong influence there for my own Lifeform Three, in case you were wondering. Anyway, creating the beat sheet made me admire Fahrenheit even more so I thought it would be fun to share my discoveries here. (Discreet cough: spoiler alert…)
First of all, what’s a beat sheet?
It’s my absolute rescue exercise for revision. Think of it as an x-ray of your draft. It lets you check the structure, pacing, mood of scenes, character arcs, keep control of plots and subplots, wrangle your timeline – all the problems you can’t see when you’re lost in a sea of words. And you can learn a lot if you make a beat sheet of a book you admire.
Here’s how it’s done. You summarise the book, writing the scene’s purpose and add its mood in emoticons. Either use an A4 sheet and write small, or a spreadsheet. Be brief as you need to make this an at-a-glance document. Use colours for different plotlines or characters. Later you can draw all over it as you decide what to change. This is the first third of Fahrenheit 451.
- Intro Montag, startling wrongness, brutality of burning scene :0
- Meets C, explanation of fireman job + role. Establishes M’s alienation from
natural world & how people are isolated
- M ” home. Wife overdosed :0 !
- Horror/desperation of rescue, texture of deeper sadness :0, concealment of
true feelings, everyone’s doing this
- Morning. Wife doesn’t remember. M isolated with the horror. TV gives people substitute for company
- M meets C again, disturbed by her, fascinated by her curiosity & joy
- Intro to mechanical hound. Brutal games other firemen play. M hated it & feels threatened by hound. Guilty secret :0
- Friendship with C deepens. She’s misfit. Explanation of how kids are
- taught in school. Other kids as brutal as firemen. M increasingly drawn to her outlook
- M progressively more alienated & uncomfortable :0 Goes with firemen to house. Steals book ! Woman defends her books & sets fire to herself !!
- Men shaken. Captain B pulls them together
- M too upset/afraid to go to work. Tries to talk to wife. Wife’s priority is for him to keep his job & buy gadgets. Can’t comprehend or notice M’s distress :0
- B visits – pep-talk, history lesson. Wife finds concealed book ! Does B know?
- M confesses :0 ! Is B friend or foe? ? !
- M confesses to wife ! He has 20 books !! Now she could be in trouble too. Furious. Persuades her to start reading !!!…
So that’s how it’s done.
Now, even more delicious, what can we learn from Mr Bradbury?
Beginnings are tricky – what information do you show? Bradbury gives us a lot, but makes it memorable and entertaining with his use of contrast.
First is the startling close-up of the books being burned and the brutal relish in his description. Next is the conversation with Clarice McLellan, the kooky neighbour who seems to come from a completely different, gentler world. Third scene is Montag’s home life. (We can see this from the colours – blue for work, orange for the conversations with the intriguing girl, yellow for home.)
We’re probably expecting the home scene, so Bradbury keeps us on our toes and breaks the pattern. It’s no regular scene of domesticity. It’s Mildred Montag’s suicide bid. There follows a horrifying scene where technicians pump her out, routine as an oil change. It builds on those two emotions we’ve seen in the earlier scenes – the brutality from scene one (brought by the technicians), and the sensitivity from scene two (Montag’s reaction). In just three scenes, the world is established – and so is the book’s emotional landscape. A brutal, despairing world and a sensitive man.
Connecting us with the character
In the next scene, Mildred is awake, chipper, and has no memory of the previous night. Only Montag knows how dreadful it was and he can’t make her believe it. She is only interested in talking about the new expensive TV gadget she wants. This confirms Montag’s isolation and disquiet. And ours. We are his only confidante. We’re in this with him.
In each of those scenes, something is changing – Montag is being surprised or upset (or both). Although Bradbury is acquainting us with the world and the characters, he is also increasing Montag’s sense of instability. As you’ll see from the beat sheet, the later scenes continue that pattern.
Pressure and relief: reflects the character’s inner life
Look at the emoticons. They show us the mood of each scene and, cumulatively, of the book. But successive scenes of pressure (action, perhaps, or upsetting events) can wear the reader down. That’s one of the reasons why we might have a moment of relief – downtime around the campfire, or a brief flash of humour. These relief scenes often carry enormous impact because of the contrast.
Fahrenheit 451 builds this atmosphere of a brutal world, and we notice it quickly. The only relief is in the conversations with Clarice – so the reader’s need for relief mirrors Montag’s internal state. Reader bonded to the main character by the author’s handling of mood. What perfect, controlled storytelling.
I could go on, but this post is long enough already. And we need time to discuss!
The beat sheet is one of the tools in Nail Your Novel: Why Writers Abandon Books and how you can Draft, Fix and Finish With Confidence. More here
And more about Lifeform Three here
Have you made beat sheets of your own novels, or novels you admire? Are there any questions you want to ask about beat sheets? Or let’s carry on the discussion about Fahrenheit 451. Ready, aim, fire
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You could argue that fantasy and science fiction are the genres where we can be most imaginative and inventive. But this very freedom brings responsibility. I see a lot of science fiction and fantasy authors who confuse the reader because they don’t cover a few very important bases. And I’ve had to address a few of these issues myself in my sci-fi fable Lifeform Three.
1 The logic of the world must be established – and stuck to
You need to establish, early on, what can be done and what can’t. If you have robots, for instance, what can and can’t they do? Are they benevolent? Of course, you don’t have to explain this if your story is a mystery, where the characters have to puzzle out the logic of the world, but otherwise you need to cover those bases as part of the setting description.
This particularly applies with stories of time travel and doppelgangers. One of the reasons readers enjoy them is that they must be cleverly plotted. To do this, you have to set limits and rules, and play within them. If, late in the story, you suddenly make up a new thing that the heroes can do, that annoys the reader. The very thing they wanted was to see how you would use your particular time travel physics in an ingenious way.
Staying with time travel, you must be time-travel savvy. Certain issues are always tackled – meeting yourself, duplicating yourself, leaving messages for yourself, saving your parents, changing history, fixing the lottery and so on. Do what you like with them, but readers need to see you’ve thought through these paradoxes.
You might not reveal all your world rules to the reader, but you still need to know them.
2 Consider the consequences of magic powers or devices
I see a lot of novels where characters have magic powers or gizmos that look far too potent. I was editing a manuscript where a character gets out of a scrape with a device that allows him to melt stone. But it never appeared again – which seems unlikely as it was so useful. Furthermore, the reader expects to see such things used more than once.
Also, the writer hadn’t thought about other consequences if such a device existed. Certainly, it wouldn’t be possible to keep someone a prisoner. Not only that, there would be other consequences in the society. Just to take one example, how would people make their homes secure? The writer hadn’t thought about this; she’d invented the gizmo on the spur of the moment to solve an immediate problem.
Star Trek used to do this all the time. They had a holodeck, yet the scanner on the flight deck was 2D. If you had 3D imaging technology, wouldn’t you use it on all your visualising devices? (No doubt someone will explain this to me in the comments…)
So make your technology (or magic faculties) consistent. And beware of inventing devices or magical powers that are too potent and far-reaching. (Unless you mean to do that deliberately, or want to invent Kryptonite.)
3 Be precise with description
I fell foul of this myself with Lifeform Three. In an invented world, you have to be more careful than usual with description. The reader will scrutinise every word to build the setting in their mind – and it’s easy to mislead them. With Lifeform Three, I had a statue in a dancing pose, and my editor got confused because I described the statue as ‘twirling’. ‘Can she move?’ he said. ‘No,’ I said, ‘it’s just the statue’s pose.’ ‘Write a description that doesn’t suggest movement,’ he said. I changed it to ‘posed as if about to pirouette’.
Thanks for the pic The Hills Are Alive on Flickr
Those are my three top rules for writing science fiction, fantasy and time travel stories. Do you have any to add? Or gripes about films, TV shows or novels that have transgressed these rules? Let’s discuss
I’ve tweaked the title of the characters book. Why? I realised the original title Bring Characters To Life was rather ho-hum and didn’t explain why you should go to the effort of making characters believable. So it’s now called Writing Characters Who’ll Keep Readers Captivated – which is, of course, what it’s all about. Plus it scores better for SEO, which should work magic in searches (nobody would think to search for Bring Characters To Life unless they already knew about it). The new cover and title will take a few days to percolate through all the sales channels, but if you buy it you’ll get the updated look. Do you think it’s an improvement?
Now back to comments. Time travel, fantasy and science fiction, writing rules thereof. Over to you…
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