Archive for category Creating a character
You might have spotted it’s uncharacteristically quiet here today. Wednesday has, from time immemorial, been Undercover Soundtrack day, and yet you find instead a deafening hush. Rest assured, the series will return next week and I have the post in my paws already. In the meantime, I have a guest post today at Romance University.
And is that an unseasonable word in the post title? Nanowrimo: isn’t that in November? Well, one of the keys to Nano success is preparation. To make sure you keep as much of the creative fun as possible, I’ve focused on designing your characters – and then letting them run riot to give you the plot. Do hop over. (You can also get there by clicking the pic. Last time I ran a guest post, Jonathan Moore pointed out it was idiotic not to link the pic too. Jon, I have at least entered the point-and-click age. Your wish is my command.)
How do you create a fictional character who not only leaps off the page, but lives on in the reader’s mind after the story is finished? Today I’m puzzling these questions at Vine Leaves Literary Journal, with examples from Emily Bronte, Robert Goolrick, Patricia Highsmith and Nevil Shute. Do pull up a chair.
I’m writing an adventure story that takes place over a journey, and we meet many characters. I’ve been told my novel has too many, but when I look at comparison titles, big casts are de rigeur. Kidnapped has 15 named characters, though some are very minor. Treasure Island has six main characters and 15 or more minor named characters. The Silver Sword has six main characters and the same number of minor. The Hobbit has even more. How many should I have?
It’s true that journey stories tend to have large casts. In that respect they’re like the family saga, which begins with a core of characters and gathers and loses key players along the way. The constant flux of personnel is one of the pleasures of the genre. Who’s going to join? Who might leave – or even, die?
But it ain’t what you do. It’s the way you do it. Some of us can handle big casts; some can’t. So what are the signs that you’re spreading your story between too many people?
Here are the key symptoms I’ve noticed in manuscripts I’ve edited or advised on.
1 The characters don’t have enough to do. The writer knows we need to visit the main characters regularly, but when we do the scenes are dull. The characters will often be sitting around having inconsequential conversations, doing something uninteresting, or repeating a previous emotional beat. (Repetition can be good, of course, but it can also make the story seem stuck.) What should the characters be doing instead? They should be having experiences that make us curious or tug our emotions – and, importantly, we should have a sense of progress. What happens should seem new, or if it repeats, it should seem to confirm that the story situation is getting more extreme (which is progress). Of course the characters are allowed some opportunities for reflection and relaxation, but most of the time they should be increasing our interest in them.
2 Characters disappear. Sometimes writers handle this problem in the opposite way – the characters vanish for long periods because there’s nothing for them to do. But there’s a danger we may forget them.
3 The characters are too similar. The writer hasn’t developed them distinctively enough – they have similar outlooks, tastes, backgrounds, dialogue styles. Even their dilemmas might be the same. Of course, you might be making a deliberate feature of this similarity, and that’s fine. Perhaps you want to show compatibility, or that two rivals are the same even though they wear uniforms of opposing sides. But when a writer is finding their cast unmanageable they tend to create clones unintentionally.
Well it’s obvious – combine some of your characters.
Here’s where you can get creative. List them all and look for the most interesting splices. If a character is marking time before their interesting bit happens, merge them with someone who has a more active role. Revel in the possibilities to generate more story, and especially look for personal dilemmas – if you have a forensic pathologist and a murder suspect, could they be the same person? Could the lady’s maid also be the young girl who was raped in the dark lane? Could the gentle aunt who dispenses cake and sympathy also be the wartime spy?
And consider their internal landscape. Two sketchy characters could be merged into one three-dimensional, flawed, conflicted, internally contradictory character. Again, look for the unexpected – especially in their desires and story goals. (You might like this piece from the Telegraph about Pete Docter, writer of Pixar’s Inside Out, where he talks about whittling his cast down to manageable numbers)
There’s no hard and fast rule about how many main characters you can manage. It’s as many as you, with your particular story circumstances, can handle. If you can give 10 people proper significant roles and arcs, you can have 10 main characters. If you can find only 3 significant roles and arcs, you have 3 main characters.
There’s a lot more advice on developing characters – and detailed questionnaires to help you create distinctive people – in Writing Characters Who’ll Keep Readers Captivated: Nail Your Novel.
Let’s discuss! Have you discovered you had too many characters in a novel? What made you realise? How did you tackle it, and did it strengthen the story? Have you found you have a personal limit for the number of characters you can handle?
I’ve had this interesting email: ‘A literary agent told me my dialogue sounded lifeless and unconvincing and that my characters talked only about plot information. What might be missing? What could I do to improve?’
What’s good dialogue?
First of all, although dialogue is one of the ways we can unfold the story, it’s more than an exposition vehicle. Note that word ‘lifeless’ in the agent’s assessment: good dialogue brings a quality of real experience. It lets the reader eavesdrop on people who are experiencing the story first hand. Even in a first-person narrative, we need dialogue from other characters or the world may seem less vivid.
(Of course, you might do this deliberately, perhaps to create a highly coloured or unreliable view of the world. But usually even a first-person narrative will let the other characters speak for themselves.)
However, characters obviously must talk about what’s happening – who is going where, what so-and-so had done to someone else, what everyone should try next. So how should writers handle it? What might my correspondent’s manuscript be missing?
Again, look at the word lifeless. And consider another word that goes with it: emotion.
It’s all about emotion
I would bet the missing ingredient was emotion. And emotion comes from the writer connecting with the characters. If I talk about something I’m worried about, it colours my vocabulary, my body language, the questions I ask. So the first thing I’d recommend is:
Be aware of how each character feels about the situation. Aim to convey that, not the information.
Second, consider the characters’ personalities. Expressive, confident types might tell everybody what they’re feeling. What goes on in their heads comes straight out of their mouths. More private people might find it hard to articulate their worries to another person.
Check your characters’ personalities How does this particular person show they’re worried? And – a bigger question – how thoroughly have you developed your story people?
Relationships – how do they feel about the person they are talking to? Irritated, calmed, excited, flirtatious, threatened, grudging, hesitant?
And don’t forget:
Individual agendas – what personal concerns do the characters have in the scene? Are they hiding anything? Are they competing with the other characters in any way, and do they want to show this? Are they fishing for information?
If you’re finding this tricky
Write dialogue and narrative on separate days
Relax. To write convincing dialogue you need to make a mental gear change. You stop being the storyteller who knows everything. You inject yourself into the souls of the people who are caught up in the events. Many writers find it’s easier to concentrate either on narrative or dialogue in a session. And sometimes, if a character is quite different from you, you might need to concentrate a session on just their lines.
Riff, then edit
It’s hard to get the great lines instantly. Allow yourself to write a riffing draft where the characters natter. Let them go off piste if they want – natural conversation does that. Tune into their voices, their fears, their hidden agendas. Once you’re warmed up, they’re sure to surprise you too, so have fun with it. Then come back on a different day and pan for gold. Look for sections that enshrine the important differences between the characters’ attitudes, and their similarities too. Look for remarks that seem to underline a theme. Cut all of this together to make a dialogue scene full of emotion – and plot significance.
There’s a lot more advice on dialogue in Writing Characters Who’ll Keep Readers Captivated: Nail Your Novel, as well as questionnaires to help you develop your fictional people.
Let’s discuss! What would you add? Have you had to add life to your characters’ dialogue? How did you do it?
I’ve been asked this question twice recently – in a conversation on G+, and by a student at my Guardian masterclass the other week. In both cases, the writers had encouraging feedback from agents, but one crucial criticism: the characters all seemed too similar.
And probably this wasn’t surprising because of their story scenarios. Both writers had a set of characters who belonged to a group. A bunch of flatmates, or a squad of marines, or a group of musical coal miners forming a choir. To outsiders, they probably looked identikit – they’d talk the same, use the same cultural references and have similar aims.
So how can you flesh them out as individuals?
1 Look for incompatibility
The first step is to assemble your cast carefully. In real life, if you were choosing a team, you’d go for compatibility and congruent aims. For a story, you need to plant some fundamental mismatches that may threaten the group’s harmony.
So, they might seem similar on the surface, but deep down it’s another matter.
Choose as your principals the people who will be most challenged by each other’s personalities and attitudes. They might be in one choir, but they don’t have to sing from the same hymn sheet.
2 Include this in the story
Make sure these differences are exposed by the plot events.
A couple, who might be well matched in other ways, might disagree fundamentally about whether to send their children to boarding school, or whether to take out a loan. Make that a story issue and explore the fall-out. You could give one of your characters a secret that will clash with the group’s overall interests – a drug habit, perhaps, or a forbidden lover.
Or if your characters are embarked on a bigger task, such as solving a crime, make the attitude differences into unsettling background music. William Boyd’s Brazzaville Beach is worth looking at for its distinct bunch of scientists who are living together in a jungle research station (fresh in my mind because I just wrote a Goodreads review).
3 Humour, stress and swearing
Aside from the plot conflicts, your characters will express themselves individually in other ways. Think of their temperaments, and how they handle stress. One of them may go to a boxing gym. Another might stitch a quilt, which may seem intolerably mimsy to the pugilist. They’ll have different ways to express humour, or curse. There’s more here about polishing dialogue so that characters sound individual.
4 Keep track of their different outlooks
With my own WIP, Ever Rest, I’ve got four principal players. It’s tricky to hop between so many consciousnesses, so I’ve made aides-memoirs. I have a list of how they differ on important issues such as romantic relationships, ambition etc. Just writing this list produced some interesting insights and clarifications. As always, so much can unlock if you ask the right question.
Actors sometimes talk about how they don’t know a character until they’ve chosen their footwear. In a similar way, you could walk in your characters’ shoes by choosing a simple characteristic. Perhaps one of them wears glasses. One of them walks with a slight limp. One of them always worries about losing things. A small detail like this might help you remember how their experience is distinct.
Another fun tool is to collect pictures of strangers. You know how we’re told not to judge by appearances? Tosh. We can’t help it. And this instinctive trait becomes very useful when we create people out of thin air. Look through photos of strangers and you probably make instant – and of course erroneous – assumptions of what you’d like and dislike about them. It’s okay, no one will know. You don’t have to tell your mother. Here’s a post I wrote about this in detail.
5 Have dedicated revision days for particular characters
You don’t have to get everything right in one go. And we don’t have to revise a book in one go, or in chapter order, either. We might need a particular mindset to write one of our characters, so it might help to work on all their scenes in one batch.
You also might like this episode of So You Want To Be A Writer, where bookseller Peter Snell and I discuss whether fictional characters have to be likable. Click this thingy for more (plus an audacious cover of a Prince track… no, not by us)
And meanwhile, let’s discuss – have you had feedback that your characters aren’t distinct enough? What did you do about it? Do you have any favourite examples of writers who do this particularly well?