Archive for category Plots
I’ve had an interesting question from Jonathan McKenna Moore (who was one of this blog’s earliest readers – quick fanfare🙂 ).
Jonathan had seen Anthony Horowitz talk about writing new Sherlock Holmes stories, which led him to ask this question:
‘How does misdirection work in prose? Horowitz says that one of the functions of Dr Watson is misdirection, following false trails that Holmes would never entertain, and lulling the reader into considering them. He goes on to describe misdirection as drawing attention to one object in the room so the audience doesn’t notice another. While I can understand how that would work in a film, in prose you have to go out of your way to mention object 2, and spend time describing it. It isn’t just set dressing. How do you show the reader something, without letting them know that it’s important? Is it just a case of losing the significant detail in a haystack of description? If so, then that rules out the sparse writing that often suits mystery stories.
Okay! First a brief definition – misdirection is planting a clue that will become significant, but disguising it so that the reader doesn’t spot how important it is. Then, at the right time, you reveal it in a lovely ‘aha’ moment. It’s one of the fundamentals of plotting. And it goes a lot further than just mysteries. Almost any type of story might need misdirection.
So … how do you do this in prose?
Two keys to effective misdirection
There are two elements to effective misdirection.
2 … in plain sight.
When using misdirection in a novel, the reader must feel you played fair. They mustn’t think you randomly invented a new thing that answers the mystery, solves the case, resolves the characters’ problems. So a key feature of good misdirection is that you draw attention to the clue. If you hide it too well, the reader might not notice it.
To use Jonathan’s good phrase, the last thing you want to do is ‘lose the detail in the haystack of description’.
Devil in the detail
Novels contain heaps of details that hardly any reader will remember. So if you are planting a detail that will be important later, you have to draw attention to it – but in a way that looks like it serves some other purpose. The detail must be memorable, so that it’s noticed, but it must also appear inconsequential. Its final significance must be disguised. You have to be sneaky.
And actually, it’s quite easy to do in prose. You always need incidental details to flesh out characters’ lives or enable parts of the plot. Your character needs somewhere to drive to while he has a conversation with his old friend. Your clandestine lovers need a place to meet. Your spies need an item they can use to hide an SD card full of important photos. A character needs an excuse for why he’s late. These are details we often invent on the spur of the moment because they’re not that important to our scene. But they are excellent places to smuggle in an element you want to hide in plain sight. You can make the reader notice it, but they won’t realise how important it is.
Examples might be
- A location
- an object
- an explanation
- a hobby or talent
- a personality trait, allergy, dislike
- a mutual acquaintance or common background.
How to do it
Make a list of any significant details that you need to plant. When you come to a moment where you have to add an inconsequential element, see if you can sneak in something important. (Don’t overdo it, though, or you’ll alert the reader to your technique.)
The false trail
Jonathan also mentioned the false trail. This is another handy way to misdirect the reader. Again, you work backwards from your story’s final solution. Find a way to interpret your clue in the wrong way, send your characters off to chase it, and then bring it back in as a vital signpost to the real thing.
It’s tricky to give examples from stories without spoiling their punchlines, but it so happens I can illustrate with real life. On Friday I wrote the word ‘pineapple’ on my hand. My hand is my low-tech Evernote, and I needed to remind myself to go home via the supermarket. But it so happened that I was also going to a class at Pineapple dance studios. Naturally, having a storyteller mentality, I started thinking this was an amusing piece of misdirection. If I was found in nefarious circumstances, a detective might see ‘pineapple’ on my hand and think it was connected with the dance class, because they’d find my membership card. So the hunt for clues would start at the dance studio – until someone smart would ask ‘why would she write a note to remind herself to go to class … could it be her shopping list’? Then they might check my credit card use to find my usual supermarket, and find signs of a scuffle in the car park … voila.
So, to answer Jonathan’s final point about the use of misdirection in the sparse style of mystery stories … you don’t have to break style and write a conspicuously lavish description of your item. You slip your detail in naturally, as part of the fabric of the scene.
Thanks for the cards pic Gordon Cowan
If you found this useful, there are lots more tips for slick plotting in Writing Plots With Drama, Depth & Heart: Nail Your Novel 3.
I’ve had an interesting question from Josephine of the blog Muscat Tales:
Can you talk about pace? How to speed up/slow down the action/plot – and when? Is there a general blueprint for this or does the story type dictate the peaks and troughs of emotion, action and change?
There’s much to chew on here. And I think I can provide a few blueprints.
In order to answer, I’ll reorder the questions.
First, a definition. What’s pace? Put simply, it’s the speed at which the story seems to proceed in the reader’s mind. It’s the sense of whether enough is happening.
When to speed up or slow down?
This comes down to emphasis. You don’t want the pace of the story to flag. But equally, you don’t want to rip through the events at speed. Sometimes you want to take a scene slowly so the reader savours the full impact. If you rush, you can lose them.
Here’s an example. In one of my books I had feedback that a scene read too slowly. Instead of making it shorter, I added material? Why? I realised the reader wanted more detail, that they were involved with the character and needed to see more of their emotions and thoughts. The feedback for the new, longer version? ‘It reads much faster now’.
More pace, less speed. It could almost be a proverb.
So pace is nothing to do with how long you take over a scene or the speediness of your narration. Whatever you’re writing, you need to keep pace with what the reader wants to know. If you linger too long on something that isn’t important, they’ll disengage. If you race through a situation they want to savour, they’ll disengage. But when you get it right … they feel the book is racing along.
How to keep the sense of pace?
This comes down to one idea: change. The plot moves when we have a sense of change. Sometimes these are big surprises or shocks or moments of intense emotion. Sometimes they’re slight adjustments in the characters’ knowledge or feelings, or what we understand about the story situation. A change could even be a deftly placed piece of back story. But every scene should leave the reader with something new.
This feeling of change is the pulse that keeps the story alive – and keeps the reader curious. In my plot book I talk about the 4 Cs of a great plot – two of them are change and curiosity. (The other two are crescendo and coherence, in case you were wondering.)
And now to peaks and troughs. These are your major changes that spin everything in a new direction. As a rule of thumb, they work best if they’re placed at the quarter points (25% in, 50% in, 75% in). You usually need at least three, but you can have more if you like. Just space them out equally through the manuscript so you make the most of the repercussions. But that’s not a cast-iron rule (more here about general story structure).
The biggest question is this – has the plot settled into an unwanted lull? You might solve it by moving a pivotal revelation to one of these mathematically determined points.
Does the story type dictate the use of pace and change?
Yes and no.
Why no? Because these principles are universal – a change is whatever will keep your audience interested. It might be an emotional shift. An earthquake. A person recognising a stranger across a room. A betrayal. A murder. A cold breeze that echoes the fear in a character’s heart. An assailant jumping in through a window. A line that pulls a memory out of the reader’s own life. It’s all change.
Why yes? Because the type of story will dictate the kind of change your readers want to see. Thrillers need big bangs and danger; interior literary novels need shades and nuance.
Why no, again? Because all stories need change.
There’s lots more about pace and structure in my plot book, of course.
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Any questions about structure or pace? Any lessons learned from experience? Let’s discuss.
If you’re exploring characters for your story, this exercise might help. Triskele Books is holding a creative writing summer school and I’ve contributed this snippet to uncover interesting tensions that make a scene sizzle. And once you’re there, you’ll find several other storybending assignments from seasoned fictioneers. Step this way.
I’ve had an interesting question from Ben Collins.
I have read that each part of a novel should contain a ‘disaster’ and that every scene should either contain conflict or be deleted. Is this too rigid a formula, or do you think it is correct?
That’s a good question with a lot of answers.
So let’s take it apart.
‘Every scene should either contain conflict or be deleted’
I certainly subscribe to the view that every scene should feel like it’s moving forwards. Something should change, and in a way that keeps the reader curious.
In my plot book I talk about the 4 Cs of a plot – crescendo, curiosity, coherence and change. You can hear me discuss it here with Joanna Penn on her podcast. Three of those Cs are relevant to this question – curiosity change, and crescendo. Crescendo is a sense that the pressure is building – which, if we’re thinking in terms of formulas, comes from a constant state of change.
So what about that other C, conflict? Well, plots come from unstable situations. They can be epic scale – character flaws, character clashes, impossible choices, regrets in the deepest recesses of the soul, attacks from outer space. They can be tiny – two protagonists who irritate the hell out of each other. Good storytellers will sniff out every possible opportunity to add conflict to a scene.
But do you need conflict in every scene? It depends what you’re writing. In a high octane thriller, you need to pack in the punches. If your book is quieter, your developments might be sotto voce. Nevertheless, it’s good to think of keeping the story bounding forwards, in whatever steps would be suitable for your readers.
Beware of overdoing it, though. Even the fastest-paced thriller or suspense novel needs downtime scenes or you’ll wear the reader out. Relentless conflict is exhausting after a while. The most famous illustration of this in action is the campfire scene in an action movie. Usually before a climax, there’s a quiet scene where the characters get some personal time, in a safe place away from the main action. This is a great time for a romance to blossom. Or to drop in a personal piece of back story – a character can finally tell their life story. It lets the tension settle so that the audience is ready for the final big reckoning.
Is it keeping up the sense of change? Well yes it is, because it usually deepens the stakes. The characters might grow to like each other more. It might add an extra moral dimension, so there’s a deeper reason to right a wrong. And the reader will feel more strongly bonded to the characters, so it becomes more important that they succeed – which is onward movement in the pace of the story.
Remember I said earlier on that a change in a scene might be a change in the reader’s understanding? This is an example.
So your scene should definitely contain a change. But there’s a wide definition of what that might be. Each scene should deepen the sense of instability and trouble. It should have something that makes the reader think – that’s not what I expected, or this is now a bit more perilous.
And now to part 2 of the question:
First, let’s define what might be meant by parts. I’m guessing this will be the major phases of the story, or acts. If you’ve seen my posts on story structure you’ll already know what that means. You’ve already got a steady pace of change, with each scene adding something to keep the reader curious. As well as this, you need bigger changes. Something that breaks the pattern and punts everything off in a different direction.
And yes, it might be a disaster. It’s usually something that makes the situation much worse, and sends the story off in a new direction. The murderer strikes again. The Twin Towers fall. The husband begins an affair. It’s a point of no return. a one-way threshold.
So Ben asked: Each part of a novel should contain a ‘disaster’ and every scene should either contain conflict or be deleted.
Let’s amend that statement: each act of a novel should contain something that propels the story into a new, more serious direction; a point of no return. And every individual scene should contain a change, whether big or small.
Thanks for the pic KIm Stovring on Flickr
Clear as mud? Let’s discuss. What would you say?