Posts Tagged characters
My guest this week is making a return appearance to the series. Last time he wrote about how he’d driven his wife bonkers by playing certain albums that evoked the souls of his characters. This good spouse will surely be donning the earplugs again as his musical choice for his current novel is a striking album by Fiona Apple, which consists of drums, close-up vocals and percussive piano. He describes the pieces as having the feel of a therapy session, all raw emotion and obsession – and perfect for his characters who are all connected by an act of betrayal. He is Scott D Southard and he’s on the Red Blog with his Undercover Soundtrack.
And there’ll be a slight hiatus in my posting schedule this weekend as I’m teaching at WriteCon in Zurich. (This is tremendously exciting as it’s the first time anyone’s flown me anywhere to teach!) So I’m tied up preparing for that at the moment, but I’m anticipating some interesting issues to share afterwards.
I was editing a manuscript and came across a confrontation scene. It was well set up so that we understood the stakes, the context and why this encounter would sizzle. We were about to watch a protagonist face a mischief-maker and warn them off.
Except the dialogue was painfully obvious. Realistically, the characters should have been tiptoeing about, laying hints, oblique warnings and making concealed excuses. Instead, they came baldly out and said what was what, in a way that was unrealistic for their situation and personalities. Indeed, one of the characters said things that would have been professional suicide – when they were usually much smarter.
Although it was unconvincing, it certainly wasn’t bad work. Indeed it was a very useful way to mark out what must go in a scene where there’s a lot simmering under the characters’ words.
What I advised my writer to do was this. Make a copy of the plain-speaking on-the-nose version, and highlight the dialogue in a colour. This is what the characters really mean. Then rewrite so that they try to get this across without saying it. If one of them originally had the line ‘I know you started that malicious rumour’ or ‘I’m in love with your husband’, make them try to convey it in another way, by steering the conversation, making hints and watching the other person pick up the cue.
It’s not all speech
Non-verbal reactions are very useful in oblique dialogue. After all, a conversation with a heavily shaded meaning is a highly emotional situation. Characters might panic, develop a visceral sense of wrong or injustice. They might insist more strongly that they were right, or back pedal shamelessly. Even, a character might not know what they’re trying to say and surprise themselves with how much they reveal in an indirect way.
Their spoken lines may sound innocuous to an eavesdropper, but you can demonstrate their inner state with gestures, expressions, pauses, and nervous abuse of the cafe teaspoons.
Readers love to spot what’s between the lines and a scene that is undershot with subtext can be immensely satisfying. But until you know what your people mustn’t say, it’s hard to write it well. Indeed I see a lot of scenes that suffer from the opposite problem. I’ve seen many a scene drown in opaque, vague fluff because the writer wasn’t clear what was going on.
So if you’re having trouble with a nuanced, subtle dialogue, write the clumsy version. Splurge everything out. Describe the elephant in the room, its every wrinkle, eyelash and toenail. Then go back on another day, rub it out and leave just the hints and shadows.
Your clodhopping dialogue could be the mission statement to a fine scene.
There’s a lot more about dialogue and subtext in Writing Characters Who’ll Keep Readers Captivated: Nail Your Novel 2.
Do you have problems with writing oblique dialogue? Have you any tips to share? Let’s discuss!
In a recent episode of So You Want To Be A Writer, my co-host, bookseller Peter Snell, asked a great question. What makes dialogue sound awkward, unnatural or ‘wrong’?
In the manuscripts I see, there are four main reasons.
1 Trying to say everything in dialogue
Sometimes we get so focused on making characters talk that we forget to let them perform non-verbally, especially if they are shocked or surprised.
Speech is only one part of dialogue. Writers often don’t realise they can use silence, pauses, thoughtful expressions, gulps, gasps of laughter. Instead, they try to put the character’s reaction into words, but this can sound false because many people don’t verbalise if they are reacting strongly. Indeed, they might be robbed of their words.
If a character has been highly amused, don’t make them say how funny something was; let them laugh. If they’re horribly upset, don’t force them to translate that into speech unless this is one of their personality quirks. I’ve seen many an awkward dialogue moment when writers have made their character say ‘No, please no’, when a gesture or a facial expression would be the natural response. Pauses and reactions can be just as eloquent as speech, especially to demonstrate when a remark has had an impact.
2 Including too many banalities
Sometimes, writers stuff their scenes with inconsequential dialogue. Encounters with postmen, neighbours, waiters, flight attendants and others are narrated in their entirety:
You all right?
Yes, thank you, how are you?
Did you come a long way?
Yes, but the motorway was clear so it only took me a couple of hours….
Oh snore. An exchange like this would be normal in real life, and probably in a TV or film script. Indeed it might go on for much longer. But on the page, even the briefest amount of chit-chat soon racks up a lot of lines and draws attention to itself.
If you’ve got a sequence like this, consider why you’re showing it. Is it to make the scene more lifelike? Does the content of it matter? Could you condense it and show just enough to establish that the characters greeted each other, then get on with stuff that will keep the reader’s attention?
Although it would be strange if characters never said anything inconsequential, we need to strike a balance. A few lines go a long way:
Your Chablis, sir.’
Do sit down.’
This same problem arises when major characters have downtime. For instance, they meet for a casual day out. Because they are major characters the writer feels they have to record every sentence. Was the train ride all right, is the fish good, where shall we have coffee, isn’t the weather awful. Let’s go into the cheese shop, and nod as the owner recommends the Brie. Crikey, will anything happen that’s worth talking about?
As always, writers need to examine what the reader should take away. Is it closer knowledge of the people and their relationship? Is it a change or a deepening bond? Pointless chat won’t show this, so delve deeper. Use subtext to explore the boundaries being pushed and adjusted. Maybe your scene is not as edgy as that and the characters are simply enjoying their day. In that case, lose the dull details and bring out the enjoyment. A little trivia is authentic, of course. But use inconsequential dialogue sparingly – and keep your focus on the real purpose of a scene.
This is the easiest dialogue problem to spot. Obviously characters have to explain stuff to each other from time to time. And exposition isn’t always bad – indeed, a novel with none might be incomprehensible. But often it’s mishandled and the number one way is in scenes where characters explain something they don’t need to talk about.
As you know, when you and I arrived on this planet three weeks ago and found there was no one at the base…’
So how do you give the reader background information? Simple: find a reason why the characters discuss it. Or write it in the narration, just as you might handle back story or description. But don’t contrive a scene where the characters explain it to each other.
4 Trying to be too idiosyncratic with accents and other speech characteristics
We want our characters to sound distinct and to speak with their own voices. But sometimes writers attempt to replicate accents and dialects, using odd spellings and dropped syllables. Phonetic and mutilated language slows the reader and might throw them out of the story. It can be comic, of course, and more so if other characters also struggle to understand. But it’s just as likely the reader will skip those bits, especially if the rest of the prose is conventional and easy.
If you need to draw attention to a character’s distinctive speech and you want us to read it, tics are best kept to a minimum. You can remind us of it indirectly:
He heard the Scots burr in her voice.
Of course, a novel is its own special world. Your quirks might enrich the speech of the people you invent. It might make glorious sense if your gangsters posture in iambic pentameter, your infants sound inscrutably academic and schoolteachers mumble in monosyllables. But these effects are the result of a conscious style choice.
Certainly we should make our characters distinct, but this should come from their personalities and personal styles. This can come through vocabulary, word choice and sentence rhythms. University-educated characters might think in elegant sub-clauses. Streetwise bruisers might have one plain idea per sentence. With all those devices, you hardly need phonetics.
There’s an entire section on dialogue tips in Writing Characters Who’ll Keep Readers Captivated: Nail Your Novel.
Do you have problems making dialogue sound authentic and natural? Do you have any tips for overcoming them, or have you had to learn some unexpected tricks when working with an editor? Are there any writers whose dialogue you particularly admire – or can’t abide, and why? Let’s, er, talk about it…